Clash Row Now in Open Beta, Brings Anime-Style Game with Earnings

Clash Row uses the NEAR protocol and offers a schedule to monetize your earnings by exchanging in-game tokens.

Clash Row joins the list of anime games offering a fully launched open beta product with revenue opportunities. Clash Row is constantly evolving, including season-based content for his PvP. Clash Row is now a live mobile game with more dynamic attack and defense. The game has over 10,000 downloads on Google Play.

Crash Row also increases engagement by adding special rewards during the season. Rewards can only be earned by ranking in the leaderboards during normal gameplay. The game is also similar to Ni no Kuni Xros World, with regular updates, more items, more terrain, and more prizes planned.

Clash Row was recently listed among P2E games and has been gaining traction since its public beta launch on May 18th.

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Clash Row is a combination of battle games, tower defense and civilization building. The player’s goal is to build an encampment or select and summon creatures that sustain waves of attacks. Your mission is to survive the attack and repel the enemy, or to overwhelm the enemy base.

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Players must own a Hero NFT to produce buildings and camps. He can also own only buildings associated with heroes as NFTs.

After the update, Clash Row will offer a more dynamic strategy, allowing players to own and train both units or heroes and engage in dynamic combat. Previous versions of the game contained mostly semi-idle looting.

Clash Row Relies on Near Protocol

All Clash Row players should use the NEAR blockchain, one of the fastest and cheapest solutions. For this, every player must set up her NEAR wallet. The game can be accessed using the Sender Wallet available as a browser extension.

Clash Row is tokenized with CRTL assets, price controlled and worth $0.50. Withdrawals and swaps are not always available, but they are available on a predictable schedule to avoid running the game or dropping ratings. Additionally, CRTL and NEAR exchanges have daily rates and limits on the tokens exchanged, so the game’s resource economy cannot be abused to cause oversupply.


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